Latest results FY2025 · Prices updated Oct 30, 2026
HQ: Minato, TokyoFounded 2008676 employeesWebsite
An entertainment company focused on planning, developing, and operating mobile games. It is known for building original intellectual property and developing long-running game titles.
Business segments (share of revenue)
Latest results
FY2025
vs. same period a year earlier
| Segment | Share | Revenue | Operating profit | Margin |
|---|---|---|---|---|
| Entertainment Content and Services | 90% | ¥23.3B | ¥-180M | -0.8% |
| Investment and Business Development | 10% | ¥2.7B | ¥1.2B | 44.2% |
Close (Oct 30, 2026)
¥380-13.8% (1Y)
COLOPL -13.8% over 1Y, 16.2pt below the industry average (25 companies, +2.4%).
Reference chart of daily closing prices, not real-time quotes (split-adjusted; weekly closes before the last year). Updated Oct 30, 2026.
| Period | Revenue | Op. profit | Net income | Total assets | Revenue YoY |
|---|---|---|---|---|---|
| 2025FY | ¥25.9B | ¥1.0B | ¥-306M | ¥75.7B | — |
Sources: annual securities reports, earnings releases and other public disclosures
Data may contain input errors. For reference only; we accept no responsibility for its accuracy.