Latest results FY2026 · Prices updated Oct 30, 2026

HQ: Osaka, OsakaFounded 19833,593 employeesWebsite
A leading video game developer owning iconic IPs such as Monster Hunter and Resident Evil. It maintains high profitability through world-class development and a strong digital sales strategy.
Business segments (share of revenue)
Latest results
FY2026
vs. same period a year earlier
Company forecastFY2027
| Segment | Share | Revenue | Operating profit | Margin |
|---|---|---|---|---|
| Digital Content Development | 77% | ¥144.3B | ¥70.6B | 48.9% |
| Amusement Facility Operations | 14% | ¥25.7B | ¥3.2B | 12.5% |
| Amusement Machine Business | 9% | ¥17.8B | ¥10.0B | 56.4% |





Close (Oct 30, 2026)
¥3,957-8.5% (1Y)
Capcom -8.5% over 1Y, 10.6pt below the industry average (25 companies, +2.1%).
Reference chart of daily closing prices, not real-time quotes (split-adjusted; weekly closes before the last year). Updated Oct 30, 2026.
| Period | Revenue | Op. profit | Net income | Total assets | Revenue YoY |
|---|---|---|---|---|---|
| 2026FY | ¥195.4B | ¥75.3B | ¥54.6B | ¥339.3B | +15.2% |
| 2025FY | ¥169.6B | ¥65.8B | ¥48.5B | ¥313.0B | +11.3% |
| 2024FY | ¥152.4B | ¥57.1B | ¥43.4B | ¥243.5B | +21.0% |
| 2023FY | ¥125.9B | ¥50.8B | ¥36.7B | ¥217.4B | +14.4% |
| 2022FY | ¥110.1B | ¥42.9B | ¥32.6B | ¥187.4B | +15.5% |
| 2021FY | ¥95.3B | ¥34.6B | ¥24.9B | ¥163.7B | — |
Sources: annual securities reports, earnings releases and other public disclosures
Data may contain input errors. For reference only; we accept no responsibility for its accuracy.